Powered by DOL
 
PortalHomeLog inRegisterCalendarFAQSearchMemberlistUsergroups

Share | 
 

 Implent Rp Transfer

Go down 
AuthorMessage
Nisura



Posts : 1
Join date : 2010-05-24

PostSubject: Implent Rp Transfer   Mon May 24, 2010 9:48 am

Hey guys , is there any reason for not implementing rp transfers ?
I'm getting bored of my char , would like to roll something else but it sucks to start at rr5 because you will get ganked the whole time.
If you give me the reason that ppl will overpowered toons , i have to say that there's no really imbalanced class , lots of ppl will think Warden..but it's only strong against melee classes , and if lots of ppl roll warden there will also be some who roll casters , the server will balance itself.

Peace
Back to top Go down
View user profile
Werewolf
Admin
Admin
avatar

Posts : 44
Join date : 2010-05-16
Age : 28
Location : Florida

PostSubject: Re: Implent Rp Transfer   Mon May 24, 2010 11:02 am

Yes, its because the rp/bp rate is high enough to where you don't need rp/bp transfer.
Back to top Go down
View user profile
Volcan

avatar

Posts : 66
Join date : 2010-05-19
Age : 28
Location : Florida

PostSubject: Re: Implent Rp Transfer   Mon May 24, 2010 12:24 pm

All this is true what werewolf says as I explained in this other suggestion http://instant50.roflforum.net/suggestions-f11/slow-down-rp-rate-t53.htm
Back to top Go down
View user profile
Ouch



Posts : 47
Join date : 2010-05-25

PostSubject: Re: Implent Rp Transfer   Tue May 25, 2010 4:46 am

Leet ^^^^^^^^

lol!
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Implent Rp Transfer   

Back to top Go down
 
Implent Rp Transfer
Back to top 
Page 1 of 1
 Similar topics
-
» printed circuit boards and dry transfer images made easily
» Recommend a good and affordable transfer case.
» Miracle Bristlenose Baby!! Advice Needed Please??
» Transfers used on British Pottery
» Jug & Bowl - transfer? gilded - no mark - not thrown?

Permissions in this forum:You cannot reply to topics in this forum
Instant 50 :: Improvements :: Suggestions-
Jump to: